Banjo GameShark #56: Honeycomb Object Mods

Props and Bulls Spawn Jiggies
8032B89B 0007
03=Default
Defeat the bull to make one spawn every time you defeat it.

Health Drop Modes
8032B8AB 00xx
00=Jump On Enemy (bounce away)
01=Stun
02=Default
03=No Drops?
Only enemies like termites can give health,but only via stunning with punching or an egg.

Sky Honey
8032B8EC 00E5
C5=Default

Honey Drop Object Mod
8032BAAB 00xx
Sadly can’t change in realtime.
00=Five Eggs
01=Nothing?
02=Jinjo (green?)
03=Jiggy
04=Three Honeycombs
05=Extra Life
06-08=Jiggy
09=Shockspring Jump Pad
0A=Five Musical Notes
0B=Jiggy (why so many?)
0C=Extra Honeycomb Piece
0D=One Egg
0E=One Red Feather
0F=Another Jiggy
10=Nothing?
11=Jiggy
12=One Musical Note (egg bounce sound when landing)
13=Honeycomb
14=Jiggy Again
15=Default (Honeycomb)
16=Two Honeycombs (crab beak buster reward)
17=Three Honeycombs (again?)
18-1C=Honeycomb
1D=Jiggy
1E=Extra Honeycomb Piece
1F=Nothing?
20=Giant Ice Cube (can be made infinite,and could crash from overload)
21-25=More Honeycombs

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